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Thread Statistics | Show CCP posts - 1 post(s) |
Dan O'Connor
Cerberus Network Dignitas.
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Posted - 2010.07.01 11:17:00 -
[1]
Edited by: Dan O''Connor on 01/07/2010 11:17:05
Calypso
Hull configuration: Orca
The Calypso was developed as a joint venture between Outer Ring Excavations and Cerberus Network, as a vessel to help meet the demands of the ever changing industry landscape, which took the treaty of Planetary Interaction into account. It was developed to provide a flexible platform from which mining and planetary operations can be more easily managed.
The Calypso uses much of the technology developed by ORE for the Orca (which in turn borrows from the Rorqual) and integrated with the latest advancements from Cerberus Research has developed a vessel which offers a diverse role to all sizes of operations and needs.
Role Bonus: 350% bonus to tractor beam range 135% bonus to tractor beam velocity 750% bonus to survey scanner range 99% reduction in CPU need for Gang Link modules Can use 3 gang link modules simultaneously. Can fit Strip Miners
Industrial Command Ship Skill Bonus: 10% bonus to cargo capacity per level 7.5% bonus to effectiveness of mining foreman gang links per level
Planetary operations role bonus: Additional 50,000 m/3 planetary commodities hold Additional 10,000 m/3 Command Center hold 1 extra light year planet scan range per level when ship is piloted
Fitting: 5x High Slot 6x Medium Slot 5x Low Slot 4x Rig Slot
Item DB | Sigs
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Dan O'Connor
Cerberus Network Dignitas.
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Posted - 2010.07.01 14:33:00 -
[2]
On a second thought, I'd like a T2 Polaris Legatus. kthxbai
Item DB | Sigs
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Dan O'Connor
Cerberus Network Dignitas.
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Posted - 2010.07.04 10:05:00 -
[3]
Originally by: Leonardo Sabrioski A ship that can fire while cloaked. \o/ ghost kills.
They won't know what hit 'em ... ?
Item DB | Sigs
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Dan O'Connor
Cerberus Network Dignitas.
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Posted - 2010.07.04 16:59:00 -
[4]
Edited by: Dan O''Connor on 04/07/2010 16:59:32
Originally by: Amerilia
Originally by: Raquel Smith Salvage boat: Industrial hull Highs: 8 Mids: 1 Lows: 4 Cargo Hold: 1000m3 Drone bay: 5m3 Enough CPU/Grid to fit 4 salvagers, 4 tractor beams, a 10MN MWD. Enough cap recharge to break even if the MWD is off.
Bonuses: 25% range bonus for tractor beam, 25% range bonus for salvagers, 50% bonus to salvager cycle time. 5% bonus to salvage chance per level. Can use MicroWarp drive in deadspace.
Requires a new skill to fly, Salvage Ships. Rank 4, depends on Industrial 5, Spaceship command 4, Salvaging 5, Scrapmetal Processing 3. Cannot be used on trial account.
That ship is impossible, you would end up with a negative salvager cycle time.
Hmm - could be interesting to salvage in anti-time - imagine: have the salvage BEFORE you actually salvage
Item DB | Sigs
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